adjoin, affine, affine, affine, affine, affine, affine, affine, antialias, append, authenticate, authenticate, average, backdrop, background, background, blackThreshold, blackThreshold, blackThreshold, bluePrimary, bluePrimary, bluePrimary, blur, blur, blur, border, border, border, bordercolor, bordercolor, borderwidth, borderwidth, borderwidth, borderwidth, borderwidth, borderwidth, box, box, channel, channel, charcoal, charcoal, chop, chop, chop, chop, chop, chop, clip, clippath, coalesce, colorize, colorize, colorize, colorize, colors, colors, colorspace, colorspace, comment, comment, compress, compress, contrast, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, convolve, crop, crop, crop, crop, crop, crop, cycle, cycle, debug, debug, deconstruct, define, define, delay, delay, delay, delay, density, density, density, depth, depth, despeckle, display, display, display, display, dispose, dispose, dither, dither, draw, draw, edge, edge, emboss, emboss, encoding, encoding, endian, endian, enhance, equalize, fill, fill, filter, filter, flatten, flip, flop, font, font, frame, frame, frame, frame, frame, fuzz, fuzz, fuzz, gamma, gamma, gaussian, gaussian, gaussian, geometry, geometry, geometry, geometry, geometry, gravity, gravity, greenPrimary, greenPrimary, greenPrimary, help, implode, implode, intent, intent, interlace, interlace, label, label, lat, lat, lat, lat, lat, level, level, level, level, level, limit, limit, list, list, log, log, loop, loop, map, map, mask, mask, matte, median, median, modulate, modulate, modulate, modulate, monitor, monochrome, morph, morph, mosaic, motionBlur, motionBlur, motionBlur, motionBlur, negate, noise, noise, noop, normalize, opaque, opaque, operator, operator, operator, operator, operator, orderedDither, orderedDither, orderedDither, outputDirectory, outputDirectory, p_adjoin, p_antialias, p_append, p_borderwidth, p_compress, p_contrast, p_debug, p_define, p_define, p_dither, p_endian, p_frame, p_gamma, p_gamma, p_label, p_map, p_mask, p_matte, p_negate, p_noise, p_noise, p_page, p_ping, p_profile, p_profile, p_progress, p_raise, p_raise, p_raise, p_remap, p_render, p_shade, p_shade, p_shade, p_write, p_write, page, page, page, page, page, page, paint, paint, pause, pause, pen, pen, ping, pointsize, pointsize, preview, preview, process, process, profile, profile, quality, quality, raise, raise, raise, randomThreshold, randomThreshold, randomThreshold, randomThreshold, redPrimary, redPrimary, redPrimary, region, region, region, region, region, render, resample, resample, resample, resize, resize, resize, resize, roll, roll, roll, rotate, rotate, rotate, sample, sample, sample, sample, sample, samplingFactor, samplingFactor, samplingFactor, scale, scale, scale, scale, scale, scene, scene, seed, segment, segment, segment, set, set, set, shade, shade, shade, sharpen, sharpen, sharpen, shave, shave, shave, shave, shear, shear, shear, size, size, size, size, solarize, solarize, spread, spread, stroke, stroke, strokewidth, strokewidth, swirl, swirl, texture, texture, threshold, threshold, threshold, tile, tile, transform, transparent, transparent, treedepth, treedepth, trim, type, type, undercolor, undercolor, units, units, unsharp, unsharp, unsharp, unsharp, unsharp, verbose, version, view, view, virtualPixel, virtualPixel, wave, wave, wave, whitePoint, whitePoint, whitePoint, whiteThreshold, whiteThreshold, whiteThreshold, write, write |